The world is suffering, and it needs more creatures making positive choices. KARMA is a game where self-sacrifice and internal reflection are used to navigate the Karma's 6 Realms of survival. Our heroine, Elora, wakes up in a strange land with no memory and must navigate the wilderness and bring order to the world.


Karma is a virtual reality (VR) game incorporating exploration, meditation, and strategy, with Tend & Befriend mechanics, puzzles, and sentiment tracking. Our focus is on the health benefits of self-selected exposure to the Science of Prosociality - it's involvement in the modeling of desired behaviors. This approach links game mechanics to the core values that enable the player to experience the benefits of healthy choices in an interactive, immersive, and responsive experience. View Research